Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Jun 25, 2005, 05:44 PM // 17:44   #1
Wilds Pathfinder
 
MoldyRiceFrenzy's Avatar
 
Join Date: Feb 2005
Location: Santa Rosa, CA
Guild: Confusion in The Ranks[tArD]
Profession: Mo/W
Advertisement

Disable Ads
Default Defy Pain

defy pain should be able to stack in my opinion, maybe not the armor , but the life. i mean it last for 8 sec and u hit people every sec or so, thus to recharges and u can only do it once, but if u put strategy such as for great justice or lightning reflexes to quiken the adrenaline charge and get up to 2-3 charges of it b4 it goes away i think it should be able to. anyways it would only ladst a couple seconds b4 u would have to do another recharge to get it up again. so why shouldnt u be able to stack defy pain.
MoldyRiceFrenzy is offline   Reply With Quote
Old Jun 25, 2005, 06:03 PM // 18:03   #2
Wilds Pathfinder
 
Silmor's Avatar
 
Join Date: Mar 2005
Default

Balance. Warriors already have enough going for them to make them hard targets to bring down, there's no clear need whatsoever to further improve them as tanks by having Defy Pain stack with itself. If you're so desperate for more health, combo it with Endure Pain.

Also, learn to type proper English, and you might actually get your point across to more people. My AOL-O-Parser device is still smoking from decoding your post.
Silmor is offline   Reply With Quote
Old Jun 25, 2005, 06:22 PM // 18:22   #3
Wilds Pathfinder
 
MoldyRiceFrenzy's Avatar
 
Join Date: Feb 2005
Location: Santa Rosa, CA
Guild: Confusion in The Ranks[tArD]
Profession: Mo/W
Default

well... for warriors its harder for them to use defy pain 3x in a row , im taaking about things like my ranger/w who uses it to help him survive. endure pain uses up another space, and takes up the spaces whihc i need to survive. why cant defy pain stack... if a warrior really wants to use defy pain and heal it may geet hard since ur gona need to balance. defy pain goes away , its the defect of it, not like a heal. it used to be able to stack i think? i liked it that way.... u pretty much have no healing so defy pain is my only option as a r/w ive used healing signet many times it pretty much kills me and since i cant invest enough points into tactics to actually make it good its useless to me. wilderness surival i cant use only a couple of points so i cant use trooll unguent or i would. i use expertise and ax as my main so its difficult...
yet if u relly think about it defy pain should stack, its pretty much just a 1 skill to use at a time for a warrior, i just want defy to be able to stack at least to 2 or so...what if it would be only able to stack if u used certain skills with it? whats the point of using for great justice with it and it just recharges a bit faster but u can only use it once... it just waste my adrenaline...after the first, and if u do it again itll only keep ur life the same as it was

p. s. i was playing a tombz game while i was and am writing so im trying to type fast and switch screens at once so i dont have a clear thought
MoldyRiceFrenzy is offline   Reply With Quote
Old Jun 25, 2005, 06:41 PM // 18:41   #4
Wilds Pathfinder
 
Silmor's Avatar
 
Join Date: Mar 2005
Default

There's no rush. Just wait until you have time and type a coherent post.

A ranger/warrior shouldn't count on Defy Pain to keep him alive, it's in an attribute line he can't increase so he's just going to get very little mileage out of it. Just because your primary ranger doesn't get that much use out of a primary warrior skill doesn't mean it needs improvement - improve it to the point where your ranger can make good use out of it, and primary warriors will suddenly be way overpowered.

Defy Pain is already quite powerful as it is - because it can easily recharge before it runs out, you can keep it up continually, unlike Endure Pain which has a large window of 'downtime' between uses, and lacks the armour bonus on top of that. Being able to keep it running continually means that when a battle drags on, you can keep those additional hitpoints/armour around instead of suddenly seeing your health drop dramatically as is the case with Endure Pain.
Silmor is offline   Reply With Quote
Old Jun 25, 2005, 06:55 PM // 18:55   #5
Wilds Pathfinder
 
MoldyRiceFrenzy's Avatar
 
Join Date: Feb 2005
Location: Santa Rosa, CA
Guild: Confusion in The Ranks[tArD]
Profession: Mo/W
Default

first off: i can kill primary warriors 1v1 ez never lost to one b4.. in 1v1,
defy pain kept up contually will not help as much still it gets sorta frustrating .. u think defy pains gona save u suddenely u realized OH NO i just used it and it stays but ur still dead no life gaint bost at all. hmm i havnt really noticed the armor bonus at all.. for some reason they seem to do the same damage with the armor bonus and without it? for my ranger i just tested troll unguent works but u pretty much have to run to use it. since it normally doesnt recharge ur life to fast if u still being hurt. healing signet only works if u use throw dirt and block their attacks hmm...

An Idea: what if they make it so the first time u use defy pain it does the usual then if u stack it it takes away the 20 armor, stack again it gives -20, but only stacking like if u had 3 on top of each other, u know, since most warriors would bearly even get it to the 2nd stack it would really help them much anways and since it wears off the armor penality will go away and life as well, but at least u get a life boost for the moment the 1 sec pretty much. if a warrior used it if he even got to the second stack and useed it to keep it going i guess u would just maintain the life and armor for normal but if u changed it it would give +life -20 armor , so u can switch if u wanted to maintain or wait till its going away
MoldyRiceFrenzy is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Skills - Defy Pain Guild Wars Guru The Campfire 10 Mar 13, 2006 03:00 AM // 03:00
defy pain{E} what is i for? balinor limad The Campfire 9 Jul 22, 2005 08:14 PM // 20:14
Defy Pain from Obrhit Barkwood MaglorD Explorer's League 2 Jun 01, 2005 01:47 AM // 01:47
Defy Pain? Aloren The Campfire 12 May 31, 2005 02:18 PM // 14:18
Where can I find: Defy Pain Roop Roop Questions & Answers 2 May 12, 2005 09:58 PM // 21:58


All times are GMT. The time now is 05:57 AM // 05:57.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("